ClaimFlags
Claimflags allow players to set flags for their owned claims. These flags only affect the area within the boundary of the claim you are in. Flags are only able to be set by the claim owner.
- /setclaimflag <flag> <attribute>
This allows players to set a flag and associated attribute. For ranked players with PlayerTime, attributes would be for day/noon/night/midnight. For NoPlayerEnter, the attribute would be the IGN of the player you want the block.
- /unsetclaimflag <flag>
This allows players to remove any current flag in their claim.
- /listclaimflags
This allows players to view all current flags within their claim.
- /allflags
This allows players to view all flags they have permission to set.
- /gpflags help
This allows players to see all claimflag related commands they have access to.
This is the current list of flags available to players, regardless of rank.
AllowVillagerTrading - Lets players trade with villagers without requiring trust BuySubclaim - Allows players to buy the subclaim. Buying the subclaim will give the buyer all levels of trust and will disable the flag to prevent other players from buying the subclaim after that. NoEnterPlayer - Blocks specific players from entering this area. NoItemPickup - Prevents players from picking up items in this area. NoMapMaking - Prevents making maps. NoMobSpawns - Prevents ALL mobs from spawning in this area, good or bad! NoOpenDoors - Prevents players from opening doors/gates/trapdoors in a claim. An owner and a member with access trust or higher will be able to open doors. Attributes are (doors, trapdoors, gates), to use multiple parameters, separate with a comma. NoPetDamage - Prevents players from damaging pets in this area. NoMonsters - Prevents all bad mobs from spawning in this area, and will also prevent them from entering the area. If they do, they will be removed. NotifyEnter - Sends a message to the claim owner when someone enters the claim. NotifyExit - Sends a message to the claim owner when someone exits the claim. ProtectNamedMobs - This will protect mobs that have a name (ie: using a name tag or via commands). Players with container trust will still be able to harm/kill said mob, but visitors to your claim will not be able to harm them. RaidMemberOnly - Prevent non-members of claims from triggering raids.
Remember, claimflags are only able to be set by claim owners.
Ember:
NoAnvilDamage - Prevents anvils from being damaged from being used.
ViewContainers - Allows players to view but not manipulate, any container on a claim.
Forged:
NoCropTrampling - Prevents crops from being trampled.
NoPlayerCropTrampling - Prevents players from trampling crops in the area. This will not affect crops being trampled by other entities.
Resolute:
PlayerTime - You can set the time in a claim for a player. When the player enters, their time will be set to one of the 4 options. When they leave the claim, it will reset to match world time. This will not affect any game mechanics.
PlayerWeather - You can set the weather a player will see when they enter a claim. This will not affect any game mechanics. Thunderstorms are not supported.
Ascended:
NoBlockFade - Prevents blocks from fading, melting, or disappearing based on world conditions.
NoBlockForm - Prevents blocks from forming or spreading based on world conditions.
Examples: snow forming due to a snow storm, ice forming in a snowy biome like taiga or tundra, obsidian/cobblestone forming due to contact with water, and concrete forming due to mixing of concrete powder and water.
Reborn:
NoBlockGravity - Prevents blocks like sand and gravel from falling.
NoCoralDecay - Prevents corals from decaying.
NoStructureGrowth - Prevents saplings and mushrooms from growing into trees and large mushrooms.
RestoreGrazedGrass - Grass is instantly regrown after being eaten by sheep.